We have currently been working with a lot of animations and tweaking them, two different for casting and and respektive blended animations. Now you will be able to run and gun at the same time.
And of course you will have something to shoot at, some jugs have been placed in specific places at the obstacle course and an enemy is hiding somewhere in the level. You don’t have anything to aim with but the character will shoot in the direction he’s facing.
A second spell has been added for you to try out, the fireball is short ranged and the laser beam is long range (the name may change later on)
Some particle effects have been adjusted, and one for the light beam has been added, they are still under construction but feel free to add your comment on that.
The level have some extra floors added, let’s see if you like the challenge. And this time you will need to make use of the dashing ability. fo sho! Oh and there is also some tutorial information if you feel unsure on how to play.
There are a lot of adjustments that will be done with the level environment, let’s say that we will add some color to it. An arena mode for fighting should be available soon as well as enemies to fight! Yeah and you will have some new spells to fend them off with.
We have difficulties regarding cloth physics, when we add apex to unreal the mesh disappears, we tried different ways but none of them worked so we decided that we have to put it on ice. And yes.. we will make the mustache move soon enough.
We still have much to do, but we are getting there. We rely a lot on your feedback so be sure to give it to us!
Until then, play the game and tell us what you feel 😀
Now go and have fun!
-Plater can now cast a fireball spell
-(Added casting animation)
-Added Fireball effect
-Player can now cast a laserbeam spell
-Laser beam effect (mechanicaly the same as fireball)
-Modified speed to reduce the hard break at the end
-Enemy type added to the game
-Will attempt to attack the player on sight
-Will kill the player in five hits
-Returns to its start when losing track of the player
-Can be killed by hitting it with magic
-Added animation for dying
-Added animation for taking damage
-Updated level a lot
-Added tutorial elements
-Added destructable vases to the map. They can be smashed using spells.